There is a great video by SSA on Melee Marth here. Marth was known for his deadly combos in Melee. Use the tip of the sword. Marth makes his first swing in the direction he is facing. Super Smash Brothers Melee is a fun game, if you know how to play. U-Air > Nair > F-Tilt by Chant320 Updated to v2.0 on Dec 30, 2001 Updated to v2.0 on Dec 30, 2001 Super Smash Bros Melee Marth Character Guide . Marth can dash in and out of an enemyâs â¦ Follow Melee guides to Marth. Fire up the old GameCube because it's time to unlock these 10 characters in Super Smash Bros. Melee! For general information about the character, see Marth. Marth is also known for being able to combo both Fast fallers and Floaty characters. He has unmatched versatility of playstyle, high speed, an amazing punish game, and a practically unattainable skill cap. Since Marthâs Dancing Blade can change its knockback, this combo can be unpredictable for opponents. Smash 4 Marth True Combos Guide by Skull_Kid EDIT: Yes, it does show them as true combos in Training Modeâs combo counter. Being that no Fire Emblem games had been localized anywhere in the world at the time, the Japanese development team intended for them to be removed from international releases; however, the localization team liked them and left them in anyway, leaving their â¦ Get updates about newly added servers. Melee x5 >> Determination Parry Time to die! His amazing grab range, throw combos, damage output, edgaurding, and so much more. This is due to his quick movement, combos, flow, and kill options that make a sword character great. While it is a Marth guide, the fundamentals section explains a lot about the theory of Melee. A simple combo is hitting with the tip of Marthâs forward aerial twice (possibly more) then hitting with the tip of down aerial. This article is about Marth's appearance in Super Smash Flash 2. Fair is a very versatile combo starter, one of the combos being Fair > Forward-B. marth melee training guide provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. Marth's strengths lie in his fast combo attacks and smash moves. Marthâs combo deals 5 and 6 damage while knocking enemies away. COMBOS. Marth (ãã«ã¹, Marth) debuted in the first game of the Fire Emblem series, Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryuu to Hikari no Tsurugi).Marth was placed in Super Smash Bros. Melee due to heavy requests from Japanese players; as his games had never been released outside of Japan prior to Melee, his character was among the most obscure in the game in â¦ For Super Smash Bros. Melee on the GameCube, a GameFAQs message board topic titled "Marth combos...". Marth from Fire Emblem in Rivals of Aether. Marth was first introduces as a playable character in Super Smash Bros. Melee on the Gamecube. Two of the biggest surprise additions to the SSB Melee lineup are Marth and Roy from Nintendo's turn-based Fire Emblem roleplaying game series. Neutral Attack Combo. Up Smash: 15.6 % (21.8 %) Crouching down, Marth jabs his sword straight up into the air with force. Down Smash: 9.7 % (13.4 %) Two swings, left and right, to the sides, one after the other. For a full explanation of the reasoning behind these tables and flowcharts, read the Fox post. Marth is back in full force, meaning his combo game is just as good as it was before. Almost all of Marth's attacks have a sweetspot at the tip of his blade that increases damage and knockback if it connects, while his attacks are weaker if the stem of the blade connects instead. Marthâs Strengths. Meme Status Submission Type: Cliché, Pop Culture Reference Year 2001 Origin Super Smash Brothers Melee Tags marth, super smash brothers, grab, melee, @actualdrewbabe About. Marth appears in Super Smash Bros. Melee as an unlockable playable character, along with Roy of Fire Emblem: The Binding Blade. or Marth currently ranks 5th place on the tier list due to his excellent overall speed, disjointed range, priority, power when tipped attacks are landed (particularly his f-smash and dair), juggle/combo ability (including the notorious Ken Combo), edge-guard ability, metagame, and match-ups. Marth quickly swings his sword up and over his head, hitting the ground powerfully. Super Smash Bros. Melee: A Step By Step Guide To Unlocking Every Character. Melee Full Combo >> "=)" Charge > R >> Special Hell 1 Counter combo. The model was used with permission from Super Smash Bros. Marth Uthrow Combo Table and Flowchart For Falco This is the uthrow combo guide for Falco. Despite debuting as a fighter in Super Smash Bros. Melee, Marth is absent from the first Super Smash Flash (which is based on Melee). How do I git gud with Marth on Project M? Marth is a veteran starter character in Super Smash Flash 2, and was announced along with Zero Suit Samus and Chibi-Robo at the McLeodGaming booth for Super Smash Flash 2 in APEX 2014. A good way to rack up combos in training mode with Marth is to make a bunny hood drop, grab it, and then pin a heavy character against a wall with your flurry of slashes. This is where your opponent should be at all times. Marth's sword has a wide range, so it can be used to swat most projectiles with the forward-A. Signia's Melee Marth Theory Saturday, March 11, 2017. This is by no means an in depth guide, but a few basics on how to successfully do combos without having to memorize each and every combo.These methods are pretty much fool proof, and anyone can get the hang of this in no time at all. Marth has a lot of priority in front of him and slightly above him. Marth wins on average given equal "skill" (tiers), and Marth is MUCH better vs Foxes in higher tiers. Tai once said something along these lines, âI wanted to write a fundamentals guide, but MIOM wanted character guide so I wrote a fundamentals guide in the guise of a Marth guide.â Hitting and tipper at the end of the forward variation is a viable kill option as well. Yes it's a small sample size, but to me, the data says Marth beats Fox. How to Play Marth in Super Smash Bros Melee. Super Smash Bros Melee Marth Character FAQ . The most interesting stat I see to demonstrate this is Tier 3 Marth vs equal or better Foxes (11 Fox vs 14 Marth) vs Tier 3 Fox vs equal or better Marth (5 Fox vs 32 Marth). Of all PM characters, Marth functions the most identically to his Melee incarnation and requires the least adjustment. Fox is generally considered to be the overall best character in Melee. He is arguably one of the best characters in all of the game. Depending on who you ask Marth may be the most difficult â¦ Super Smash Bros. Melee Marth FAQ by ... Use of this guide on any other web site or ... with relative ease. by Eric James Updated to v1.0 on Feb 5, 2002 Updated to v1.0 on Feb 5, 2002 Marth is - unlike other swordsmen such as Ike and Link - swift on his feet and more powerful with the tip of his sword. Short hop combos â¦ Marth has an even matchup with Falco and has a slight advantage over Fox with (6-4) matchup. Introduction. Super Smash Bros. Melee Moves, Characters, Combos and Strategy Guides. Playing Marth feels as natural as ever. This section of the guide details all of Marth/Lucinaâs ground attacks. Her second move also â¦ Marth isn't available for selection from the start. Crusade His moveset is the same as in all the smash games, however most of his percentage and angles were taken from melee. And by that I mean that, quoting Mang0 "Chrom belongs in Melee" -- he feels like Ultimate's Melee Marth. Annd how the fuck do I Ken Combo properly, the dair seems to have gigantic input lag and it never lets me recover until Iâm halfway below the stageâs pit. His sprites are custom-made and based on his appearance in Super Smash Bros Brawl â¦ 6. Sakurai is somehow so amazing (r/smashcirclejerk) that Chrom being a canon descendant of Marth was put into Ultimate as a feature! Table A staple since Melee and a template for many sword-wielding Fire Emblem characters to come, Marth is every bit the quick, aggressive character you would hope for. All combos were tested on Cptn Falcon on a flat stage in training mode. Their neutral attack is a combo of two hits. Another interesting aspect of melee combat is the option to nudge and grab opponents. Here are some tips that will help you learn to play well as Marth. Utilt is especially volatile due to the number of different hitboxes it might hit with, which have varying knockback and trajectory, but generally the opponent will escape the combo if they DI in the opposite direction that Marth is facing (beyond a low percent) The latest hit of utilt has the most vertical trajectory, so if you choose to use it all, hit with the back part. Roy (ãã¤, Roy) is a secret character in Super Smash Bros. Melee.Roy is a clone of Marth, with all of their moves having the same animations and most having similar functioning, although they do also have their differences in their fighting styles (primarily in the location of their sweet and sourspots).Like Marth, he is a hidden character, making Roy the only clone of an unlockable character. He has a long wavedash, a great SHFFL, and a great dashdance. If for whatever reason (presumably a dare) you use this attack as an offensive move, this move has a blind spot, much like the up tilt in that small or thin crouching characters will not get hit if standing directly beside you. Melee Full Combo >> D4 >> D2 > P2 >> R >> Melee Full Combo > Dash Forward >> I1 >> I2 >> P1 >> Full Melee Combo >> B1 >> (Optional) H1 Loops (181 Damage, 51 Hits) 250 Defense. With a team of extremely dedicated and quality lecturers, marth melee training guide will not only be a place to share knowledge but also to help students get inspired to explore and discover many creative ideas from themselves. - falcon vs marth is a dumb matchup because while falcon autocombos marth, if marth camps the balls off falcon and plays to his advantages at neutral the falcon (FOR THE MOST PART) relies on baiting marth as his lack of effective range sucks massive balls vs your disjoints and your ability to control the terms of engagement. Special Hell combo. Juggle faster-falling opponents with a combination of Up-Tilt, Up-Throw, and Up-Air and finish them off with a tippered Forward-Smash. Lucinaâs combo deals 3.3 and 4.8 damage. Marth's Grab Range refers to the ability of the fighter Marth in Super Smash Brothers Melee to grab characters from a far distance, particularly in contrast to his grab animation. Marth's attack have much more input lag and ending lag to them, which has greatly ruined his aerial game and juggling ability. He attacks quickly with combo specials and can charge up his sword to instantly break the shields of his opponents. Marth relies mostly on edgeguarding for KOs. To unlock him, use the original 14 characters at least once in Vs. or another regular mode, or play more than 400 Vs. matches. The Smash games, however most of his percentage and angles were taken from Melee help you to... Make a sword character great each module Another interesting aspect of Melee with a combination of Up-Tilt Up-Throw. 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